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plot update - history and lore

Axiems Plot Update Part 2

Source: https://www.fanwar.com/wp-content/uploads/2015/02/Axiems-Plot-Update-Part-2.pdf

Status: ok 5 pages 10233 chars. Characters: 10233.

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Many major events have come to pass in the northern region of Roekron known as Svodlun, much of
which may play a major role in the events to come. What follows is a brief review of the events that
transpired at the last campout as well as the July Club League Event. The goal is to hopefully provide
everyone with a basic understanding of the main areas of plot that the characters are working on and
how they might relate to current events.
The Wyrm Demons
Before the summer started, a Wyrm Demon was discovered and killed
with Morganti. It was turning animals into undead in the protectorate. Later,
characters discovered a lair with eggs. Some of the eggs had hatched at the
creatures were young wyrm demons (a bit like Drakes but with Demon
abilities). All but one of these was hunted down and destroyed. That last was
tracked to the Dagmeneth forest where Dagdeoth assassins attempted to kill
the party. This final egg has yet to be accounted for.
The Ancient Stone Puzzle
In the lair of the Wyrm demon, and some of the lairs of the others, character found pieces to a stone
puzzle, pieces of which where being brought out of the north apparently. The stones seemed to aid in
summoning, controlling, or powering the demons, it is unclear which. These stones were eventually all
collected from various sources, some from excavators, some from museums, and some from beings
within the Storms from the north, commonly referred to by the party as the Ominous. These stones took
a great many days to decipher and decode,
as well as to interpret, but it became clear
that the stones where able to be powered
by a large group of people spending mana
on them in precise format, and that party
was able, at the last event, to transport
themselves to an unknown place in which
they encountered strange haunt like
beings. They were promptly transported back, and the knowledge that the stones work and can be used
to transport people in some way is being kept private by the party as the stones are not owned by the
characters, and a great deal of legal finesse is required by the historians in the party to gain access to the
stones.

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The “Festivals” in Axiems
Axiems been involved in what is commonly called a Grey War (a war that is undercover, or secret).
There are two factions in Axiems, the pro Dagdeoth and the pro Svodlun groups and the Dagdeoth
groups have been attempting to overthrown the pro Svodlun groups through assassinations, theft, and
usurping their power within the city. The Festival was a cover for these activities, and though Lesil
Sentris was killed, it seems this was a win for her, and the pro Svodlun side has retained control.
Outside the city, however, Dagdeoth continues to maintain
much more control of the local populace. Characters have
found themselves drawn into villages where the populace is
being controlled by mafia spies, and the locals work against the
heroes, sometimes against their will, for fear of retribution
against their families. Characters are being careful not to give
Dagdeoth any excuses to cause the populace to rebel and attack
the city outright, and thus are taking extra steps to free the
citizens around the city and also not all into any traps.
The War that Didn’t Happen
Svodlun fully expected a war with Dagdeoth to come out
of the north and the Dagdeoth stronghold known as Bonehold,
but the attack never came. Perhaps this was due to the success of Axiems in defeating the invasions and
attempts at takeover, making their plans moot, but whatever their reason, they actually marched north,
and now are reportedly heavily occupying cities in an unknown mountain range in the frozen north. The
Snowdrifts keep pushing back the attack in the swamps to the east, but these attack seem only half
hearted, and Svodlun wonders what Dagdeoths real plans are and what they are waiting for.
The Sack of Gramion Hold
Not directly a part of Axiem plot, but not a factor in the stability of the region, Gramion Hold was
sacked by an army of Kobolds, as well as high level Dark Trolls with magic items and their Cave Trolls
and Hill Giants. The heroes had taken the main force of the city out to rescue their fallen comrades from
being turned into phantoms by a shrine to the Raskuru, and upon returning the city was overrun. The
speed with which this was done suggests some very skilled leadership that many attribute to the very
smart Dark Trolls, but still seems worrying. The city is now rebuilding and as the heart of the shipping
industry, many items which were previously available are now hard to come by.

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The Annex of the Cugmeneth
Once the army of ogres was removed from the
Cugmenth forest, the Elves of the Protectorate moved in
quickly and claimed the area in the name of their people.
This sparked a deadly if brief war with Axiems, which
was settled when a small group of highly respected
characters with diplomatic skills representing varied
interest set about hashing out the details of a peace
agreement. At this time the Cugmeneth is still possessed
by the elves who now are stewards of the wood,
requiring permits for very select logging, hunting by
permit only, and right to pass my permission only. It is a
tense peace, but peace non the less.
The Storms of the North
Numerous localized storms have been reported to the north off the map. One such storm seems to
have a very specific path and is heading directly towards Axiems. It leaves in it’s path a frozen
wilderness unlike that seen Roekron and seems to reveal something of the world far to the north.
Creatures native much further north are common in this swath of winter that plunges south, ten miles
wide and some forty miles long. At the center of the storm characters have encountered what they have
called a Ice Wraith, also sometimes called The Ominous. It is a transparent white creature, about size
seven, with cold blue eyes, and a swirling storm of snow constantly swirling wildly about it. It’s
behavior seems unpredictable, but it asks questions of the party, and often seems to charm players that
are unconscious as well as animating dead players
as it’s guards. Twice it has caused characters to
experience a vision which has blinded them and
revealed images of a dark figure standing on ice and
things moving below, of shattering of ice, and of a
Dark City in the snow with many vampires dead all
around it. What these visions mean is unclear.
Many characters have had different encounters with
it and it has said different things to different people.
A meeting of those who have encountered it may

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help to put the pieces together as to what is going on.
The Wild Protectorate
Several characters discovered an area of the Protectorate know as the Wild Protectorate and it
appears to be the place where the mysterious elf Lagin is most often found. The area is guarded by
hundreds of blessed Ironwood Ents and players have only been able to enter twice successfully, both at
night, when where they discovered Lagin singing to the
night, and gathering haunts to him. The characters sang
with him some and he spoke very frankly to them of his
disinterest in their plans and goals, appears to be very
curt and busy, explaining that he is always gathering the
lost Elven haunts to him each night, around two-hundred
and fifty of them seen by the characters, and that he is
angry and frustrated, but exactly how and why is not
clear. Many of the conversations characters had with him
seemed laced with deeper meanings and a ancient
knowledge. Lagin claimed to be around eight thousand
years old. If this is true, he predates the coming of the
Elves from the West, which does not add up with current
historical records. What mysteries Lagin holds are still
unsolved.
Dungeons and Shrines of the Dwarves
Several dungeons and shrines of the Dwarves are being discovered all across the region. Many of
them have connections to the Dwarven gods, most notable among these being the Moriden Forge,
Clangdin Battle Shrine, and Dungeon of Dumathoin. Also of interest is the shrine of Dugmaren
Brightmantel in which a Litch was residing. The Litch was destroyed due to some clever use of Golems
within the dungeon, and a key was discovered, but has yet to be put to use with the now cleaned out
dungeon.
Exploring the North
Many adventures have been heading north on various mission of discovery, mapping, and treasure
hunting. Maps have been forthcoming, and the general area north of Svodlun is now being more
common knowledge as the Amazons guild trades information for more supplies to continue their
exploration into the unknown.

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To the south, the vampires are dying and huge wars are now beginning to win back territory from the
Grim. Temnor moves to take advantage, and Blackspire has unleashed their unbridled rage on the
hobbled Grim forces. All seems to be moving south and east, but here in the cool, north west, Svodlun
looks to block Dagdeoth from
taking advantage of the chaos
caused by Broden’s death.
But again, it would appear,
they wait for the war that
does not come. Dagdeoth
seems content to watch their
neighbors be destroyed
utterly, harboring some secret
spite for the vampire nation.
Is Dagdeoth merely
complacent, not realizing the peril that letting Roekron win this victory will bring them, or do they have
some other more sinister plot? What is happening to the north that has so much of Dagdoeths attention
and troop mobilized? Could it be that the battle to the south is but a small loss compared with a greater
victory somewhere else? Or have they, like the Wizards Trade Order, lost interest in Roekron, and it’s
dwindling resources, moving on to deeper mines, wider fields, fresher lands to conquer?
Is the secret here already, having been touched on by one of us, unknown and unmarked, waiting for
the chance conversation to reawaken the memory of some small piece of evidence, that at first seemed
nothing but an odd situation, but that bursts with meaning, when viewed, as it where, from the right
direction.